![]() When player completes a phase, he/she scores total of all dice used to make that phase. Player can not move to next phase unless previous phases are scored. If a player fails to complete a phase in his/her turn, then he/she must try to complete that phase in next turn. There are 10 scoring phases which players are required to score in sequence starting with Phase 1 and then scoring in sequence from Phase 1 to Phase 10. Wild face also needs to be of the same color as other numbers. Colors: All dice faces have the same color.so in above example 5, 6, W, 8 will also make a run of four where W is used as 7. For ex 5, 6, 7, 8 will make a run of four. One or more wild faces ( W) can be used in place of any number. Runs: A sequence of consecutive numbers.Two sixes and one wild face will also make a set of three sixes where wild face is used as a six. For ex three 6’s will make a set of three. One or more wild faces ( W) can be used in place of any number. ![]()
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